The race to the top position was fierce all season, so when the teams met on the weekend of the 19th and 20th of November, the championship excited viewers globally across our Twitch, YouTube and Facebook streaming channels.Īfter claiming five tournament victories in the fourth FSL season, as well as being the reigning team champions in the second and third season, Trelleborg was the clear favorite in the World Championship 2022. The esports harvest is in: Trelleborg is the winning team in Farming Simulator League (FSL) Season 4 after a furious two days full of adrenaline-pumping baling! On the weekend of the 19th and 20th of November 2022 the top eight FSL teams met at GIANTS Software’s Erlangen studio for the FSL World Championship finals.Ĭongratulations to the former and new World Champion Team Trelleborg.Ĭompeting for the 100,000 Euro prize pool, astragon, Bednar, DJK Ehenfeld, Lindner, mYinsanity, New Holland, Trelleborg, and Valtra met in person at GIANTS Software’s Erlangen studio. Ken will discuss the technicalities of how we build the game from code to finished product, how coders, artists and QA work together to get those tractors to the home screen and how the team works with the community to support user generated content on PC and consoles.īetween sessions, the GIANTS team will be available for networking at the Moscone Center, booth N2616. In the second talk, GIANTS’ Release Coordinator Ken Burgess will cover the Farming Simulator production pipeline from pre-production to release. Christian Ammann and Stefan Geiger are going to talk about the journey from its initial inception to the latest release featuring cross-platform multiplayer, esports capabilities, modding support and more. This year GIANTS Software is invited to talk about how Farming Simulator has grown to become one of the globally most successful simulation games. During the five days between March 20 to 24, 2023 attendees have the opportunity to learn from leading experts in game development and publishing. The conference offers a wide variety of sessions like lectures, panels, and roundtables. GIANTS Software was invited to giving two talks about the initial conception and design process of the Farming Simulator series, and the current production pipeline from pre-production to release.Įvery year the who is who of the international game developer scene meets at the GDC in San Francisco to talk about games, exchange ideas, solve problems, and shape the future of the industry. What makes Farming Simulator special? A question to be answered at this year’s GDC in San Francisco.
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